Part 15 (1/2)

But what could he accomplish in the time that remained to him? There, in that nightmarish place, with only a few to stand beside him, with so much at stake? What, that would give life to the bargain he had struck with Allardon Elessedil all those months ago?

Time was slipping away, time he could not afford to waste. He was taking the wrong approach to the business, he decided. His search for answers was leading him in the wrong direction. It was not Antrax that had brought him to Castledown in the first place. Antrax was a secondary concern. It was the treasure Antrax warded that mattered, that could change everything.

He must look for the books of magic.

Pervasive in presence and reach, Antrax sprawled in contented solitude across the vast complex of its underground kingdom, monitoring its sensors and readouts, fulfilling functions its creators had programmed. With the blind certainty of artificial intelligence, it relied on the rea.s.surance of constant input and an unchanging environment. For not quite three thousand years, it had maintained its world through its prea.s.signed functions and unswerving vigilance. Any possibility of disruption brought a swift response.

Such a possibility had just drawn Antrax's attention. It was still tiny and signified nothing as yet, but it was there nevertheless. It wasn't a wave so much as a ripple in the lines of power, undetectable by the warning systems that warded Castledown, virtually immeasurable as an electronic current denoting life, more like a shadow that changed light to dark and dropped the temperature a fraction of a degree. Antrax was alerted to the unexplained presence mostly because it was still searching for two of the intruders whose magic it coveted. While it held one imprisoned in dreams and fantasies, draining it of the power it possessed, a.s.similating it into Castledown's power cells, the others continued to elude it. Its wronk still hunted the second, tracking it relentlessly through the forest that bordered Castledown. The readouts were steady and unchanged, so there could be no question that the wronk was still functioning properly. It would have its quarry before long.

The third, on the other hand, was proving to be an enigma that Antrax was not able to solve. That one had followed the metal probe into Castledown's warren without resistance, but then something had happened to startle it, and it had bolted. Since then, it had managed to hide itself despite everything Antrax had done to find it. Heat and movement sensors, pressure pads, trip ports, and sound detectors had failed to uncover it. Lasers and metal probes had scoured the corridors and chambers of the complex without result. It was possible that it had escaped Castledown entirely, but there was nothing to confirm that. Antrax wanted this one in particular because it was needed to replace the intruder that had failed and been sent back as a lure. No other was suited for the drawing down of power from the blue stones. Only the one who was missing.

Nothing had ever evaded Antrax for so long. Could it be that the odd ripple it felt in the lines of power was the third intruder, changed in form? Did it possess such power, such adaptability, when the other had not? Evolution was a fact of life, of the human condition, so perhaps it was so.

Antrax extended itself through its sensors and detectors, through all its communicators, searching. It went everywhere at once, monitoring readouts. Its examination took a long time, but time was something of which it had plenty. It explored the skin of its walls and floors and ceilings as would a living creature, making certain it was whole and free of clinging debris and secreting, burrowing minutiae.

Nothing revealed itself.

All of its metal probes responded to its inquiries regarding their operability. None were broken or disrupted, where such would signal a foreign presence. Nor did the lasers register any problem. Even the vast complex that housed the recordings of the creators hummed steadily along in its transference of information from one storage unit to another, keeping fresh, keeping whole. No system failed to respond when checked. All was as it should be.

Yet something was out of place.

Antrax took readings on the intruder housed in Extraction Chamber Three. The expulsion of power into the cells was noticeably down, but the intruder was still strapped in place and the wires that monitored its bodily functions had not been tampered with. Heat sensors indicated normal temperature readings for the room and no other presence. His prisoner seemed to be resting, asleep perhaps, though that rarely happened with the extraction techniques used by Antrax. Antrax paused to consider the readings more closely. The expected bursts of power in response to perceived threats had diminished noticeably. But that could be a result of exhaustion or even the extraction machine's determination of the subject's need for a respite. Draining off power was a delicate process, requiring a careful monitoring of the mental and emotional condition of the victim. Antrax had learned that humans were creatures of infinite possibility if kept whole. But flesh and blood were not as durable as metal. The creators had demonstrated that.

Sometimes Antrax wished the creators would return, though less so than in the beginning. At first, it had felt they must, that the creators were essential to its ultimate survival. Later, it had discovered how well it could survive on its own. Later still, the importance of the creators had diminished to such a degree that it saw them as unnecessary.

Yet it would house and protect their recordings, awaiting their return, because that was its mandate and prime directive. Survival was a.s.sured so long as there were sources of power to draw upon and ways to gain control over them. For Antrax, that was not so difficult a task. If not one way, then another. If not by securing them here, then by tracking them there.

After all, even for an artificial intelligence of its size and capacity, there were ways to leave Castledown.

Antrax took a moment longer to consider the readouts on its prisoner, and then spun slowly back through its network of living metal threads, searching.

Cloaked in the magic of the phoenix stone, wrapped in the blanket of his thoughts, Ahren Elessedil stood close to the table on which Walker and Ryer Ord Star lay entwined. He had been waiting and watching for what seemed like an impossibly long time, and he was growing restless. Something was nudging at him, a sense of dissatisfaction with his role as observer, a feeling of opportunity slipping away. He needed to be doing something.

Yet the seer had told him to wait. To keep watch. To serve as her lifeline to the Druid.

He stared down at her, amazed anew at what he saw. Her face was so calm, her features radiant. She was curled tightly against the Druid, who continued to breathe and occasionally to twitch as before, gone somewhere inside himself to accomplish whatever tasks he had determined were necessary to get free of Antrax. Perhaps the seer had gone with him. Perhaps she was only giving him the strength she said he so desperately needed. That they were joined was obvious-a joining that favored both, but Ryer Ord Star in particular.

She had found what she had come searching for.

He mulled that over for a moment, and in doing so he was reminded of the purpose of the phoenix stone. To help those who were lost to find their way back-not just from what they could not see with their eyes, but from what they could not find with their hearts. Those were the words the King of the Silver River had spoken to Bek Rowe.

To show you the way back from dark places into which you have strayed. To show you the way forward through dark places into which you must go.

Ahren Elessedil looked up suddenly, staring at nothing. Understanding flooded through him as he realized for the first time what those words meant. Who was more lost than the seer or himself? Who had strayed farther? Not just physically, but emotionally. She had betrayed them all by agreeing to act as a spy for the Ilse Witch. He had betrayed his countrymen by abandoning them when they needed him most. She was a traitor and he a coward. Those were the dark places into which they had wandered and from which they sought to return. In their hearts, they were lost.

He had not thought on his cowardice for some time, perhaps not allowing himself, perhaps simply caught up in what was happening within Castledown. But he would not become whole again until he had found a way to make amends for what he had done.

What would that take?

He knew at once. He looked down at the seer, pressed against the man she had betrayed. Having found her way back from the wilderness to give him the help he needed and to make herself whole in the process, she was at peace. The magic of the phoenix stone had given her that. It would do the same for him, if he let it. He could not bring to life those he had abandoned. But he could give them back their legacy.

Phoenix stone. The reason for the name was not that the stone could be reborn from the ashes of its destruction, but that the user could. That was the magic's true purpose-to make Ahren whole again, to provide him with new life. That was what it had done for Ryer Ord Star in leading her to Walker. Ahren could have that, as well, but he must first do what the stone required-what it had already required of the seer. He must let the magic take him into the dark place where he would find redemption and, thereby, his way back from the cowardice that had crippled him.

He took a deep breath and exhaled. He must do for his people what he had pledged to do in coming on the voyage. He must do for his dead companions what they could not. He must recover the lost Elfstones.

He could feel the magic of the phoenix stone nudging him in that direction, a subtle hint of dissatisfaction, of need unfulfilled, of realization that his rebirth was not yet complete. He had come with Ryer Ord Star to find and aid Walker because that was what the magic had required of her. But what the magic required of him was to find the Stones. What it demanded was that he walk into the trap that Antrax had set for him, confront and overcome it, and retrieve the missing talismans.

Now.

While there was still time.

He could not explain it, but he could feel it as surely as he could feel the weight of the responsibility he was proposing to accept. Time was slipping away, and when it was gone his chance at retrieving the Elfstones and thereby his chance to be made whole again would be gone, as well. A confrontation between Walker and Antrax loomed, a resolution of the latter's attempt at destroying the Druid and his companions. It would not wait, and it could not be avoided.

For a moment, he was paralyzed by fear. He was so shattered by the feeling that he did not think he could get past it. How could he even contemplate the undertaking? What chance did he have against Antrax and his devices? Fire threads and creepers would be waiting, machines like the ones that had overwhelmed Walker. He lacked any weapons to combat them, any of sufficient strength or capability to offer him even the slightest chance of success. He was alone and impossibly vulnerable.

What made him think he wouldn't run again?

He broke away from his fear, wrenching free as he might from quicksand that threatened to swallow him. It didn't matter what the odds were. He was going. He had to. He reached down for Ryer Ord Star and placed his hand over hers. Her warmth infused him, and although she did not respond to his touch, he told himself that somehow she knew whose it was. He was withdrawing the protective mantle of his magic from her shoulders, breaking the link that bound them. He did not know what that would mean for her, what it would do to her chances for helping Walker. He knew only that the magic was telling him to go, and he must do what it asked of him.

He stepped away from her, backing toward the door through which they had entered. He watched the hazy shroud of the magic stretch and then divide, a little of it clinging to them both, diminished, but still functional. It was the best he could hope for. It was all he could ask.

Good luck to you, Ryer, he thought. Good luck to us both.

Then he turned away, pa.s.sed back out through the doorway, and was gone.

TWENTY-ONE.

Insubstantial and ethereal as air, Walker began his search for the books of magic.

From the first, from the moment he had translated the writings on the map carried back to the Four Lands from Castledown by a dying Kael Elessedil, he had kept the truth about the books to himself. He did so in part to protect against attempts by others to interfere with his plans to undertake their recovery. The Ilse Witch had reached the dying Elven Prince before him and discovered what was at stake. Her subsequent interference had forced him to alter his plans time and again. So in that regard he had failed. But he had also kept the truth to himself to persuade Allardon Elessedil to his cause, and in that he had been more successful. If he was honest with himself, he would admit that he had hidden the truth in order to persuade the crew of the Jerle Shannara to accompany him. What he knew of the books and the consequences of reintroducing them to the Races was too overwhelming for others to deal with.

Nothing was as simple as everyone thought, the Ilse Witch included. All of them believed what Antrax had allowed Kael Elessedil to believe-that the books really were a compilation of magic's uses. They weren't. It was an easy enough deduction if you were schooled in the history of the Old World. It was apparent if you considered what Castledown really was-a storehouse for knowledge acc.u.mulated in a time and place in which magic was virtually unknown and almost never used. The Old World was a world of science, one in which no one had possessed magic since the time of Faerie; what had survived that world had been salvaged by the Elves, but they had lost virtually everything through neglect. A place like Castledown wouldn't house books of real magic; it would house books of learning-of science, history, and culture.

Once, long ago, it would have been called a library.

This was not to say that the books were unimportant because they did not contain spells and conjuring and the like. In truth, they were more important for being what they were-a compilation of everything that had fueled life in the Old World, when power was generated through the application of science to nature. What the books contained was so valuable, so rich in possibility, that there was no way to measure its potential impact on the Four Lands. But that impact could take any number of forms, some constructive, some destructive. The science that had sustained the Old World would all be recorded in the library. Everything that had advanced that civilization would be set down. But everything that had destroyed it would be set down, as well-the secrets of power with their immense destructive capabilities and the formulas for building weapons that could level entire cities the size of Castledown.

Since he had first understood that, the questions in Walker's mind had always been the same. How much of that information should be reintroduced into the world? How many of its secrets should be placed back into the hands of the Races? How much of what had led to the destruction of civilization and the reduction of Mankind to the level of animals should he entrust to the descendants of the survivors?

He didn't know. He supposed it depended on what he found, and so he had struck his bargain with Allardon Elessedil. He would share what he found with the Elves, but only that part that the Elves could make use of or that dealt with magic that was their heritage. He expected that once the books were recovered, nothing in them would offer secrets of magic that would be of any use to the Elves. He did not think they could even read them. To decipher their meaning would take a scholar versed in ancient languages, one who possessed reference books that would facilitate the necessary translations. Only the Druids possessed those-which meant, just then, only him.

But one day, if all went as he hoped, that would change. One day, a Druid Council would again come into being.

As he moved through the myriad chambers and corridors of Castledown in a wide, sweeping search, he mulled his options. There would be too many books for him to carry out. He would have to choose. A handful only, he knew, even with Ryer Ord Star and Ahren Elessedil to help him. Antrax would react too quickly to permit them to take more. He might destroy Antrax; he would at least have to try to render it less of a threat. But if he attacked the keeper, there was a fair chance the library would be lost in the process. Disabling Antrax meant cutting off its power source. Accomplis.h.i.+ng that probably meant shutting down whatever systems protected the books, as well. The books would be ancient and fragile, so delicate that any change in their environment might cause them to fall apart. Finding them was one thing; protecting them long enough for them to be of use was another. His magic could help salvage a few, but only a few. He would have to choose. More important, he would have to choose wisely.

He was reminded of a game children played. If you were to be shut away by yourself somewhere and could take with you only a handful of possessions, which ones would you choose? It was much the same choice he faced. Which books of all those available were most important? Which ones would most benefit the world he lived in and the people he sought to help? Which ones would enable the Druids to most ease the pain and suffering of the human condition? Books of healing and cures? Books of agriculture? Books of construction? Books of the Old World's history? Which?