Chapter 067 (1/2)
Hey guys, Here’s the chapter Sorry for the delay Enjoy the read Yours truly, —
Rational
Nextthe laundry, and Sherry is preparing breakfast
Quratar will be farther away from Palmasque, as it’s to the west of the Imperial Capital, which in turn is to the west of Vale So it’s rational to start off fro here than in the west I had Sherry write the names of the towns that fall on route from the Imperial Capital to Paluild wall
There are many adventurers who are stationed here for the purpose of teleporting to other locations Charges are two silver coins per person Therefore, I have Roxanne and Sherry stay at ho the trip alone
I could also post a job stating the place I want to be teleported to However, the charges in that case would be higher Because Pal unnecessary attention I have no reason to be hasty, therefore, I’ll take safer way
When I was searching for ads on the guild wall, I found an ad that mentioned ‘Dohona’ I remember it from yesterday’s conversation
“Dohona?”
I ask an adventurer woman of Vale’s Adventurer Guild She directs me to a person I don’t know because I have never been to Dohona’s Adventurer Guild, but there’s a person standing in the transit area Heto what Sherry said yesterday, Dohona should be the next town that falls on the route, but it’s not mentioned on the paper And there’s no other ad that matches with the cities o to Dobur, but you seem to be froedin the transit area
“Yes, because Dobur is too far from here “Too far?” “It’s too far for two silver coins I’ve been to Dobur before, so I can take you there, but the charges will be eight silver coins”
Apparently, the ads posted on the wall otiable?” Eight silver coins is four tio to Dobur with two silver coins The closest I can take you for two silver coins is Shupowar However, I don’t know if they go to Dobur from Shupowar”
See taken advantage of Is this way of business normal in this world?
“Can you take me to Dobur from Shupowar for four silver coins? “Let’s see… how about six silver coins to Dobur?” “Ho directly to a far off place, for the consumption of MP is considerable If you use up all of your MP, you’ll need Mana Pill to recover it Is that why there’s extra charge?
“I’ll take five silver coins then No less than that”
The old es even o to Dobur from Shupowar Do I have no other choice but to spend five silver coins?
“Alright, five silver coins for Dobur” “Thank you for the business”
The oldlike that is a different thing, but an oldthat looks weird
damn it! The trip has only just started, and I’ve already spent five silver coins! I’m stIll not convinced about this trip
When we reach Dobur’s Adventurer guild, someone asks the old man for Dohona, and he quotes three silver coins Everyone withdraws He’s plain greedy Serves hio back from Dobur’s Adventurer Guild to Shupowar for two silver coins And frooing there via Shupowar is cheaper
That old er, so five silver coins is not a bad deal However, the old man hid the fact that five silver coins was the ht is simply too much!
I return home frootiation, and kept those taiting for breakfast Dobur doesn’t seem to be at a distance that can be covered with two silver coins, and I confir back to home
When I arrived at home, my MP had decreased a bit Just like Field Walk, MP consumption of Warp as well seems to be dependent on distance The reason why this distance didn’t affect me as much as it affects other adventurers is because I haveWizard Therefore, I have a lot more MP than other adventurers Whether Field Walk is more efficient or Warp, in terms of MP consumption, I can’t verify it because I don’t have Field Walk
When you’re stationed at adventurer guild, you’ll often get custo you any spare time to recover MP So you need to consume Mana Pill which is not free Therefore, the distance you cover with two silver coins is short
Nextfurther I can feeleven more than yesterday I’m not sure if I’ve even covered half of the total distance Is directly going to Palmasque really not possible?
When I returned, Sherry hadthis with yesterday’s, she has made a complete collection of Hide Mittens, Hide Cap and Hide Boots Earlier, I was concerned about Sherry’s constantly declining trust in those who taught her about Master Smith job, but not anymore
“What are Master Smiths supposed to make after Hide Boots?” “Club” (TL: Can also mean hammer, as mentioned in previous chapters) “Club?”
Sherry is nowa club require skills?
“However, thea Club is plank, dropped by Rub Shrub “Plank?” “The her floors”
I see Such trap If a Master Sher floors Well thought out
A good equipood ood er inally parts of their own body You can’t expect a weak monster to drop steel or orichalcum The monster that drops orichalcum must have orichalcum somewhere on its body It’s rational
“Can’t we just buy it?” “U, you make and sell hide equipment until you’re able to hunt Rub Shrubs” “Is that so?” “If you buy materials, your profits decrease Unless you wantit There are many equipment after club which co the”
Just like a, equipment which are further up the order would require nificant change in profits, if you make more of simple items, or less of advanced items Because people who can make advanced items are fewer, they’re supposed to make more But there’s no need for us to overdo it
“I understand You keepHide Mittens, Hide Caps and Hide Boots for now” “Yes Also, now that we can hunt monsters on 9th floor, we should try the labyrinth where Mino appears on 9th floor That e can hunt monsters, and I can collect materials at the same time”
Is there really such a labyrinth? If there’s a labyrinth where Mino appears on 9th floor, I can hunt and Sherry can collecttwo birds with one stone
“Ho out of our way”
Because hide is a nor it anyway And the monster on 9th floor of Vale’s labyrinth is Slow Rabbit, the skin of which sells for twice as s standpoint Although I’ain, it doesn’t ood to bully weak monsters