2-11. Labyrinth of Demon 4 (1/2)
2-11. Labyrinth of Demon (4)
Satou's here. Labyrinth from classic series usually has treasures, monsters and mysterious traps.
While the danger is immense, the returns you got from easy level up are also huge, these can be said to be the real thrill of the labyrinth.
A party consisting only of warriors sure have pretty bad balance isn't it?
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After two more rest along the way, we're finally around 80% of the way out of the labyrinth.
Since the rest before the last one, we haven't seen any more victim's corpses.
Pochi and Tama's equipment have changed to the ornamental short swords. That's the extent of the equipment change, but the three people are now level 13. It seems that their stats are about 3 level higher than the average human kin.
Pochi has [Enemy Search], [Throwing], [Dismantling], and [Short Sword] skills, Tama has [Dismantling],[Collecting] and [Short Sword], Liza has [Cooking],[Dismantling], [Spear] and [Thrusting] skills.
It can be said that their strengths are now world apart from when I first meet them.
If the enemy has no abnormal status attacks then even if it's level 20, the three can handle it. Although it could be dangerous to fight several enemies of the same level since there are no shield users...
”That wall~ is strange?”
Tama senses a strange sensation from the wall inside the room.
When I stare at it, I found a [Hidden Door]. Checking the map, there's certainly a passage behind.
However...
I change the map view point to bird's eye.
About 5 meter from this room, there's a perpendicular shape with 100 meter diameter right below. A pit, or rather, since it's 3 meter depth, a pitfall trap?
I warn Tama and co not to get close to it.
There's a crossroad after this, beyond that, there seem to be a room with 3 survivors inside. Since they've been resting for 1 hour, it's probably a safe zone there.
Although there are only 5 room left before the exit, because they don't have a map, it can't be helped.
”Everyone, stop!”
The radar indicate a red dot indicating enemy approaching with great speed. Since it's only 1 enemy, I wonder if it's attacking the room earlier?
While falling back I check the enemy's info.
Undead Beast, undead kin, 5 meter length, 2 meter height. The bite can paralyze, attack include the claws. Very agile. Weakness: Holy element.
”Level is... 40 you say?”
The labyrinth's sweeper huh...
It really does feel like the game of old. An abnormally strong enemy will appear to kill the player who's running out of time.
Before we come into contact with the enemy, we get back to the room.
I evacuate Pochi, Tama and Liza to the corner of the room. As expected, the enemy is dangerous. If they're careless, a single blow could kill them.
The Undead Beast disappear from views!
I hurriedly look at the radar, but its position hasn't changed...
The enemy attacks from above!
It jumps and kicks the ceiling to plunge its body!
Behind my back, I feel that the floor below cracks.
To be so quick even though it's an undead... If it begin to jump around the three beastkin girls could be in danger.
Fighting it frontally is no good.
Seemingly to harass me, the undead beast opens its jaw before starting its bite attack leaving its open.
I overhead throw it to the wall.
The Undead Beast lands on the wall,
I put power in my foot and attack,
...It then breaks through the wall and fall (to the pit). Amen~.
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Now then, why don't we join with the survivors?
Beyond the crossroads, the floor is plastered with sticky white threads.
”Stickystick~”
”My feet is sticky~ no desu.”
”I wonder if it's spider's silks?”
Tama and Pochi clear it with short swords.
In the room, there are 7 cocoons. The 3 survivors are among them. We should rescue them while the spider is gone.
When the person inside the cocoon realize that we are closing they begin to wriggle.