15 [11] Fahren, the city of adventurers.txt (1/2)
It's been almost two months since the Will-Free Demon Sword entered the forest. Should we assume they've been wiped out?
The adventurer's guild to which the members of the Will-Free Magic Sword belonged.
Larsen, the guild's master, was troubled.
Two months ago, he had lost contact with the Will-less Sword, which had gone into the forest of the Demon Fog.
Larsen knew that they would avoid reckless behavior as much as possible, and that they had even prepared a transference stone due to the high level of risk involved in this search.
The sustenance they brought with them was enough for about a month.
Even if they are procured locally, not hearing from them for two months was enough for us to predict the outcome of total destruction.
The Will-Free Magic Sword is a party that Larsen expected to be in, and since he had nurtured it with all his attention, the shock of losing it was also great.
It is a very good idea to have a good idea of what you're looking for, but it's not a good idea to have a good idea of what you're looking for.
That's why Larsen's mind is troubled.
If they were still alive, they would have used the transference stone to come back.
In other words, they would have been wiped out in the uncivilized interior.
Then I find it strange that there is no trace of them on their way to the backcountry.
The answer I've come up with is that there is something out there that has gone around covering their tracks.
When he arrived at that guess, Larsen felt a great deal of cold sweat break out.
Something strong enough to annihilate an A-ranked party without even giving them a chance to use the Transference Stone, and something intelligent enough to disguise and destroy their traces at a level where they couldn't discover them, was in the Demon Fog Forest.
It's still a guessing game for now, but if my guess (it) is correct, it could be a disaster of national proportions.
Should we proceed with our preparations...
Larsen mumbles in an inaudible voice.
I hope my guess is off.
Farren, the city of adventurers.
The city exists within the territory of the Kingdom of Badikane, a nation located in the southern part of the continent, and is where many adventurers are based.
It's also one of the few countries where racial discrimination is normal in many countries, but it's one of the few countries that prohibits it as a law.
Right now, Virum and the others were advancing towards that city.
It was a destination that Meldina had suggested and decided on, considering the three races of Vilm and the others and the fact that Vilm was an abomination.
'I've heard of the human race's black eyes and black hair being an abomination that brings disaster, but looking at Ville, it seems like it was just a rumor. I'll admit he's pretty strong, though.
'No, I'm just lucky enough to have survived, and the babies that are actually considered abominations won't last a year. There are ways to deal with it, but not for the outside world.
Meldina's question was answered by Vilm, ”Really? I'm going to look into your face.
The 'annihilation' that the people of the outside world call an abomination is, to put it simply, a 'magic runaway'. Compared to ordinary people, the amount of magic power that an abomination possesses is abnormally large. Moreover, that magic power keeps increasing at an accelerated rate as it grows. Black eyes and black hair are the pigmentation changes caused by the accumulation of abnormal amounts of magical power in the body.
The two listeners' expressions are serious as Virum explains the matter-of-factly.
I've been told that the magic power that has accumulated too much will reach a critical point for a human being (vessel) in about a year, causing it to disappear. It's a baby, you know. They can't control the magic that overflows out of them and let it run amok. The only way to stop it is to release the magic power...
'Babies themselves can't control their magic, so they can't consume it by releasing magic. On top of that, from what I've heard, the same thing happens over and over again every time the magic power reaches a critical point.
That's right. But I'm still alive thanks to the spirits who risked their lives to save me.
Virum affirms the conclusions Meldina has drawn.
He looks very proud as he talks about the spirit (family) that helped him.
Well, there's no need to be treated unfairly in the Badikane territory. It is a country where the law prohibits discrimination and opens its doors wide. The human race will react, though.''
''I don't care what others think of me, so I don't have to worry about it that much. Well, it's my first time out in the outside world, and I'll follow what the senior adventurers say.
'Ha~ When I listen to Master's story, I feel small for being so troubled that I didn't grow up. I need to become stronger both physically and mentally.
Cunaria stretched out her perfectly flat chest and said, ”Mmmm.
There was no way that Virum, who had easily dealt with even the demons of the Demon Fog Forest, would have a hard time with the demons of the outside world, and they were making good progress on the road to their destination, Farren.
I'm not sure if this is the place where the guys from the outside world live. I'm not going to be able to get to the bottom of it.
No. I'm using it as a barrier... or, uh, a ward... by surrounding the city like that.
Virum and his friends arrive at Farren without any particular incident.
Virum, who makes a subtly misplaced statement, gets a tsking and an explanation from Meldina.
''Huh? That's what they call a warding... If it's Sister Hinori, she can shoot magic from the sky as much as she wants, and if it's Sister Dia, she can neutralize it in an instant, right?
Please don't use Vil's standards. The wards put up in the Spirit-sama's village are at an extraordinary level from our point of view.
'Haha, it can't be helped, Mel. The Master has never been outside before.
Virum and the others approach the gate as they speak.
One of the beastmen gate guards caught sight of them and spoke to them.
I'm sure you'll be able to find your way to the adventurer's city of Farren. Do you have your ID card?
Like a dog-shaped beast, he shows his sincerity by pinning his ears and tail.
'This is mine and this one's. The people over here just came from the countryside and they don't have their ID cards. I'm going to ask the Adventurer's Guild to issue it for me, so please take care of the formalities.
Meldina shows her and Cunaria's identification cards and explains.
By filling in her name on the recording form given to her by the gate guard and handing over a silver coin, she was allowed to enter.
Yes, indeed. So, enjoy your time in Farren.
The gatekeeper gave me a good-natured smile and looked away.
The first thing that jumped out at me as I stepped into the city was the sight of so many people coming and going.
There was a wild and joyful bustle of activity, with many sales from stalls and bars.
This way. Follow me so we don't get separated.