Chapter 196 - Seventeen Difficulties (2/2)
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Diablo started selling a the cloud of doubt
There were a few other MMORPGs released at the same tile player games that sell copies are less affected by co factor of Diablo’s sales was its potential playerbase
Most of the players on the co Diablo, soot the bounty!”
“My goodness, look at the attributes on this!”
“Not bad, it’s better than what I have now, I’ll equip it”
“My four hours is up soon, and I’m not done yet!”
“Hurry up, it’s my turn”
In teeks time, most of the the players in Diablo were now hardcore players who couldn’t stop theh Diablo was quite content rich, it wasn’t a lot of gaa all five acts within an hour on the highest difficulty
Of course, this one of the extreame on in a few hours
New players would have soame as Chen Mo increased the difficulty, but it would be at ned to be beaten by everyone
However, the players would discover that there was a choice of difficulties, Expert, Master, and Torh thirteen!
That means that there are a total of seventeen difficulties in this game!
Many players who beat the normal difficulty would enthusiastically try out master difficulty, but would be absolutely destroyed by the mobs
Many were shocked to see this What was the point of Torment 1-13 when Master was already so difficult, wouldn’t the s worlds?
Moreover, the increase in attributes given through level ups weren’tlevels weren’t all that beneficial either, so how could the players keep gaining strength?
As they played on, the players finally realised, it was through equipame was aer when they had the proper equipood equipot really excited when they got equip screenshots They lost the excitement the more they played, but they couldn’t stop theht if they didn’t grind soear
Moreover,builds and strategies based on abilities and special equipe”, “output order”, “ranking various equip discussions like “story”, “how to play”, and “game quality”
The staff who doubted Chen Mo finally understood the intentions behind the design
The players were really confident in the ga surprise