Chapter 2656 (1/2)

Fire Mountain melts the world.

The fierce war has lasted for two years. Different from the ancient temple wolf world, the wizard Alliance Army as an invader has a large-scale regimental scuffle with the indigenous forces, and the indigenous creatures in the fire mountain molten sea world are more inclined to fight guerrillas with Locke and others.

The talent of being good at drilling holes and the craters everywhere around the battlefield enable those cunning fire crystal beasts to quickly leave the battlefield after showing an invincible posture.

And according to the familiarity with the terrain, when the wizard Alliance Army slackens a little, these fire Crystal Beast armies will kill in front of the door again.

The same is true of the red flame shells. Except that at the beginning of the war, the red flame shells showed nearly ten million combat power in the boundless molten sea, later, with the rampant existence of Fire Phoenix and star beast, these red flame shells also became "crafty".

If you can't fight, run away. Slowly melt the slurry. The sea is the hiding place for these red flame shells.

Although creatures above level 1 have the ability to fight on the surface of molten slurry, it is not a good idea to go deep into the sea battle of molten slurry.

The same situation can also be compared with that group of fire crystal beasts. Another important reason why those fire crystal beasts can play guerrilla warfare easily is that the army of the wizard alliance can not all sneak into the bottom of the volcano to destroy the fire crystal beasts.

The use of flame creatures to the environment is really used to the extreme by these indigenous creatures in the fire mountain melting sea world.

The only thing that made Locke and other invaders feel relieved was that the fire crystal beast and the red flame Shell did not cooperate too brightly in the war.

It seems that they are playing each other, which undoubtedly greatly reduces the losses of Locke and others and gives them a chance to breathe. (vertical and horizontal starting)

"Use the forbidden spell. I don't want the follow-up income of this plane." In the Space Fortress, Locke said to master Jos.

Half a year ago, they had arrived near the navel of the plane of huoyue Ronghai world. However, they have received interference and attack from the fire Crystal Beast family and the red flame shell family. Up to now, they have not been able to attack the navel of the plane.

Forbidden spell is the highest level achievement of casters in the wizard world in the use of elemental power. The minimum requirement for casting forbidden spell also needs to be a semi divine magician.

Today, among the invading legions of Locke and others, there are three level-4 magicians, solaka, Jos and Ashar, as well as nine semi divine magicians with no phase holy tower.

The strength of semi divine level magicians is not enough to see in the level war of this scale, so Locke refers to gathering the strength of three level-4 magicians to complete the bombardment of the navel of the world level.

There is no doubt about the power of the forbidden mantra. It can completely destroy the navel of this low-level plane in terms of attack power, attack range, breadth and depth.

As for the damage of the umbilical plane, the results do not need to be repeated.

What Locke and others need to consider at that time may be whether this low-level plane will completely collapse due to the heavy damage to the navel of the plane.

Master Jos has some concerns about Locke's proposal.

Although the forbidden spell is the final secret skill of the casters to press the bottom of the box, it can cause extremely considerable element lethality.

However, there are some variables in the release of the forbidden spell. Not to mention others, it is enough to kill a caster if an element that fails to release the forbidden spell is backfired.

Therefore, in the past level wars, it is rare to see the casters of the wizard world use forbidden spells.