83 Chapter 82 TradeMarked (1/2)

Still Theo Pov

I then bought a memory pill and swallowed it while focusing on Mortal Kombat. The reason I went with Mortal Kombat is because of it having such a big controversy within the media.

The controversy is because its female characters being overly sexualised and the over exaggerated blood and gore but you know what comes with the controversy, publicity. Bad publicity, yes but as the saying goes ”There's no such thing as bad publicity”

I want my entrance into the gaming industry to be so shocking that news of my game will spread like wildfire. Before doing anything else I searched for a good Pc with a screen and order it.

'Okay, that should turn up tomorrow. Now that I have every ounce of knowledge needed, its time to plan and grind my skills'

. . . . . . . .

Narrator Pov

Time skip 1 week

For the last 7 days, Theo had been hard at work. His morning routine was the same but during it, he would read online books about maths, Science and computer science using his mask.

After his morning routine, he would make episodes for ”Tom And Jerry” and ”Looney Tunes”. Then he would spend the rest of the day making Mortal Kombat.

On the first day of making it he didn't have a computer so using his laptop, he drew out the animation and did the voices needed. So on the first day, the only thing that could be heard was Theo shouting and moaning in different voices. Thankfully he had soundproofed his room.

The next day he got the high-end computer screen and Pc. He spent the next 6 days building the game from the ground up. He ran into a few simple problems but he quickly overcame it. He had even attempted to make his own game engine but he quickly understood that it would take a few weeks just to make it.

So he settled with a free game engine known as Armour. It's widely used by other solo game developers and some big companies.

Now back to present day, Theo had finally finished his game. Normally making a game would take a few months but that's only because they don't know what the consumers will like it or not like.

Theo, on the other hand, knows from memory what the consumers loved and hated so he didn't have to stop and review it like most companies.

With the game done he went back and tested it with a quick play through making sure the sounds and moves were perfect. This was especially important for the fatality as it was something that needed to be realistic but still has that animated feel to it.

Theo's Mortal Kombat starts with all the characters from the first one but if you play the story mode you could unlock all the character up to the tenth instalment this did not mean you had to grind constantly as you could simply buy them all for $2.