5 World System (1/2)
Aileene felt cold, even as she was being swept under the warm air of spring. Her steps were slow, almost painful, as she walked back to the ongoing banquet. Her mind was still preoccupied with her previous unsettling thoughts, and as time grew, she only became more indecisive.
It was ironic of her to say or even think that.
She didn't want to be the bad guy.
The villainess.
The cannon-fodder nobody.
Even if the minute she was created, she had already been tag with her role. She didn't want it. She would do anything to tear it all away. But was it truly her choice? Wasn't this imbalance, this indecisiveness the root of all problems? Wasn't this the problem of the world before this one?
The game Vain was unique within itself, one of a kind to say the least. Since it proposed the option of absolute control for all players, there must have been a way for the game to work. And with the simple computer stimulated game design that have anyways been used, it would have been a complete failure.
Though Vain stepped up to this challenge, it created a system where the game world of Vain was simulated and repeated millions upon millions of times, creating a sort of parallel world system. Where worlds would be almost exact copies of each other, besides some mutated differences that are expected.
Since the process was similar to DNA replicating itself, but, whereas DNA wouldn't welcome mutated changes, the game worlds were welcoming to these changes. Since it left players with a more personalized experience.
And with any major system, such as the parallel worlds of Vain. It was managed by an AI, known as the World System or more commonly the Game System. The AI tasked at the center of all production, worked to manage every single game world purchased by players. It was a tight web line of technology, all connecting back to the Game System, itself.
And since the game worlds sold to each individual was a real simulated world. It allowed people to have control of all their actions, which would just be reacted to unique by the characters within the game. This makes all interactions original and not preordained. This factor alone boosts the game in popularity. And the game faced a smooth sailing ride until a sudden virus spread among the game worlds.
For some unforeseeable reason, the villainess in newly sold games would take the place of the heroine, becoming good, kind and sweet. Which let her receive love and admiration from everyone. This was not the order of things and most new buyers found themselves unsatisfied to become the villainess.
And this is the part of the story she came into. She was the patch, the cure, the antibody to the virus. The new and improved, Aileene Lovell, tasked with becoming the best villainess by all means. Though she wasn't the only one that was Aileene, there were millions and billions of her. Aileene coded with new memories, all tasked with the same goal. Though this didn't mean that all Aileenes were similar, they might have been created with the same goal. But some were miles apart in differences alone.
This meant she had no clue whether any other Aileene was facing the same dilemma as she was. She could only focus within her own world and her own world alone. And this fact only instilled a deeper feeling of hopelessness in her.
”Aileene? Aileene. Aileene!” A voice called, startling her out of her thoughts. Glancing to the person who called her, she realized she was already back in the banquet hall. And her mother was the one trying to get her attention.
”Sorry, I was distracted.” Aileene sheepishly replied to her mother, giving her a small smile. Her laments bottle up in her mind once again, as she puts on a happy mask.
”It's fine, just don't ignore the Queen too.” Her mother stated calmly, waiting for her reaction as she steps away from her field of vision to reveal the Queen, regal and elegant. Dress in a finely made velvet dress, Queen Anastassia still looked young and beautiful. She had dark raven hair and smooth pale skin, completely opposite to Aileene's mother, Duchess Kathleen, whom had light blonde hair and golden touched skin.