Chapter 189 - Making a Game That Way? (1/2)
Chapter 189: Making a Game That Way?
Translator: Exodus Tales Editor: Exodus Tales
Fifth, in terms of online and extended functions, continue Diablo 3’s online functions, but hold off on Challenge Rift and Ranked
Diablo 3’s Challenge Rift systen, except for the fact it was a double edged sword
When the players want to just kill a large number of enemies, they would obviously default to levels in the story with high spawn rates Blizzard decided to release Challenge Rift to allow players to do so with ease without the need to go through the story again and again
This was a good news to the players who liked the feeling of hacking and slashi+ng as they saved theaame is incredibly repetitive
Chen Mo planned to release Challenge Rift in an update after the main release By that time, the players that remained are loyal fans who are sick of the story ould enjoy soe Rift
Competitive seasons, ranked ladder, and increased difficulty would all be added in an update as soaeneral plan inalong smoothly
With the foundations of the story in place, artwork can be worked on Chen Mo gave out concept art for sorasp on the the for
Chen Mo explained some of the key aspects of these scenes to Zhou Hanyu
“Leroic’s place should be scary and old The ground could bespider webs in corners of the wall too You should also use a cooler colour scheme to make it look dead
“Rehting too as it would feel out of place and the players wouldn’t be as impressed
“The Keep should be here The players should have a wide field of view and the walls should give the players an impression that the keep has seen many battles, so you should add some destruction You could even add so apart as the players walk by The les so the players must feel that they could be swarh each scene in detail to ensure that Zhou Hanyu could capture the scene as he wanted
Zhou Hanyu nodded as Chen Mo explained, “Sure, no probleh he was responsible for art, he didn’t need to do tooas Chen Mo didconcept arts hiht even be better than his!
In previous companies, Zhou Hanyu would take a look at a concept art and release a few different renders to allow the designers to pick the best one before sloorking out the rest of the graphics
But he didn’t need to do that at all Chen Mo gave the art style as he wanted, even drawing out concept art for the monsters and scenes All he needed to do was polish it up and outsource it to a coement work here and there
This was the saave a few BGM melodies, evidently of a certain style He even specified which instru which to use in which scenes, and what ereat detail
This meant that they saved a lot of ti or considering, all they had to do was execute
The other employees were shocked too as they were never involved in the developas
No redoing
No arguing
Only ‘doing’
nan felt like they were involved in so like this for the eight years they’ve been in the industry!