Chapter 189 - Making a Game That Way? (2/2)

Alner Comedy 18980K 2022-09-10

Many players on the forums seemed a bit lost after Chinese New Year

“I’ame recommendations?”

“Nope, I’m also bored”

“It’s just after Chinese new year Most companies probably just resumed operation We’d probably need to wait until March even if it was a game that started its developa to develop”

“By the way, have you guys seen Heavenly Ring 3’s new year movie?”

“You should ask who hasn’t seen it instead, it’s such a huge work!”

“Yeah, the box office is over one billion dollars, and it’s still expected to increase People who liked ht?”

“It’s kind of weird that the aa GG soon after”

“It probably has to do with the gameplay Their tastes overseas aren’t the same with us in China”

“I really liked the theames”

“Previous poster, I recoaames at all”

“There are maps that aren’t RTS in Warcraft, you should check out Holy Land”

“Holy Land? Isn’t that another Western novel?”

“Yeah, there’s an RPG map in Warcraft that’s basically a fan creation You should try it out, I quite like it”

“Alright, I’ll do that”

nobody expected that an overseasanother wave of popularity to the Warcraft RPG uides in the forums with thousands of concurrent players every day

This was norames were in an aard spot in the parallel world

There were e western works, but most didn’t match the tastes of Chinese players It was difficult for theah Chinese developers knew the tastes of Chinese players, they struggled to inal, and the players weren’t taking any of that

Therefore, the developers defaulted to Xianxia and fantasy the no interest in western fantasy

The result of that was that Chinese players struggled to find western fantasy games that suited their tastes, and it was one of the reasons Warcraft got so popular so quickly

But as Warcraft was an RTS gaames