Chapter 228 - Basic Rules of the World (1/2)

Alner Comedy 14140K 2022-09-10

Chapter 228: Basic Rules of the World

Every gan restrictions based on their platforames on PC always only had two perspectives, from the inside of the car or outside the car

It was because the field of view in first person PC games are usually 75° to 90°, whereas hu, because of restrictions of a display on PC, it was impossible to have complete representation fro two et two le within the car would feel really narrow

At times like these, a view from the top of the car is needed as the field of vieidened,it feel more natural

(This applied to PUBG as well)

This design of having two different perspectives was a result of liaans of VR gay

Most popular VR gaa to VR’ araphics and ame This improvement would normally cost about ten tioes

The second step was to port PC controls in VR controls This was nals received fro it one to one to the established controls

For exa and link it to ju, the character in the gaame would also have an increased field of view up to 124° Other senses such as s, and touch would also be ported to the VR

Third step was to ame to make it feel better for VR players

After looking through the a on the rules of Minecraft

In the first stage, Chen Mo planned toit to VR