Chapter 417 (1/2)
Chapter 417: Advantages and proble on the next gan concept for Overwatch
As a coame content Whether it was the number of heroes, skill mechanisms, map ele productions
In Chen Mo’s plan, the first expansion of the Overwatch was as follows
In terms of heroes, the first 22 heroes would be released, and new heroes would be added in after the shadow
In terms of maps, 12 maps will be available, and the maps beyond echeinill not be available for the ti
This wasexperience If the content of the gareatly affect the gameplay
In addition, soperfors, and so on
The other changes were to the gaame mode
Chen Zhao had considered this a lot
Strictly speaking, Overwatch wasn’t a particularly successful coame balance, player data, match enjoyment, popularity, and many other aspects, Overwatch was much worse than DOTA, LOL, and CSGO
…
Apart fro experience of the players alone, Overwatch had many flaws
One of the core probleative feedback, but the players received aa was perfect However, after playing for a long time, they would feel a deep sense of powerlessness
Forquestion What should I do to hen h?
What should I do to becoer?
In terion Fortress 2, but it faced probleion Fortress 2 had never faced
If it was just a niche ga well However, what if they wanted to replace MOBA gaaames?
It was too difficult